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Glossary copied.
- brackets
- A pair of mirror-image symbols used to enclose text, with one symbol being an "open", and the other a "close". e.g. [square brackets], curly braces, and parentheses.
- design
- What you regret not doing later on.
- FAQ
- Frequently Asked Question / Frequently Answered Question, or a list of same with their answers.
- GoodStyle
- Something to strive for.
- IRC
- Acronym for _I_nternet _R_elay _C_hat.
- LART
- Acronym for _L_user _A_ttitude _R_eadjustment _T_ool
- [list archives]?
- a collection of all posts to a ''list'' (e.g. mailing list) for some span of time.
- [list police]?
- Those who maintain order on a list.
- [Mutt]?
- A mail user agent.
- [NameServer]?
- a DNS node.
- [off-list]?
- A response to a message on a list, but not responded to on the list, but directly.
- [PhpWiki]?
- A wiki page build on top of a suite of PHP scripts and a database.
- RTFM
- _R_ead _T_he _F_*cking _M_anual. Euphemistically, the acronym can also be expanded as _R_ead _T_he "_F_ine" _M_anual. It is generally used when someone has asked a question that is quickly and completely answered in existing documentation or a ''FAQ'', and it's obvious that the questioner hasn't bothered to look. (e.g. "What are the options for
ls?) - TCP
- _T_ransmission _C_ontrol _P_rotocol. An IP protocol characterized by a stream-oriented approach, with correction, retries, throttling, and a best effort to guarantee that the data gets to the other application in the order that it was sent. Contrast with UDP.
- UDP
- _U_ser _D_atagram _P_rotocol. An IP protocol characterized by a packet-oriented approach, without correction, retries, throttling, or any effort made to guarantee that the other application even get the data. Also known as
Unreliable Datagram Protocolbecause no guarantee is made about packets being received. In theory, UDP packets are the first ones dropped by an overloaded router; in all cases, this should be the working assumption. This protocol is a very thin layer on top of IP, and is therefore useful for implementing protocol in an application layer. Networked games (such as [xpilot]?) typically rely on this protocol for performance (and a late packet is worse than an out-of-order or missing packet). - [user agent]?
- An agent the user uses.
- WabiSabi
- A comprehensive Japanese world-view.
- WikiWord
- StudlyCaps